![]() Provided under the terms of the LGPL v3.In this systemd tutorial series, we have already talked about systemd timer units to some degree, but, before moving on to the sockets, let’s look at three examples that illustrate how you can best leverage these units. Start the game session Wait around 1 minute or so as the initial spawn point gets generated and is assigned to you.Optionally, change the maximum pregen to the desired number of spawnpoints to pregenerate and hold.Change the Cooldown time - default is 300 seconds (5 minutes) between uses of /newspawn.If you find your game immediately lagging due to excessive map generation, switch the frequency to say 120.Good CPUs, enough RAM and SSD hard drives might get away with a frequency of 20sec (!).Change the frequency of pregeneration as required.Go to the Advanced Settings area of Minetest, look for mods > rspawn.You may want to tune the mod to suit your computer's capabilities to this end, the following may be helpful: It is also suitable for single player sessions too - if you want a new location to start a creative build, but don't want to go through creating another, separate world for it, just grab yourself a new spawnpoint! This mod is mainly intended for use on servers with multiple players. (bad - some things in the mods using the forceload mechanism may break).Stop minetest, delete the force_loaded.txt file, and start it again.(not great - you will effectively be simply mitigating a forceloaded-blocks-related memory leak).increase the max number of forceloaded blocks.on UNIX/Linux you should be able to run grep -rl forceload ~/.minetest/mods/ to see all mod files where forceloading is being done.identify the mod and have it clear them properly (ideal)./spawn town if there is data in the table, then something else is forceloading blocks with permanence.If you switch off town hosting, only allowed guests in your normal guestlist can visit. You can still /spawn kick individually in this mode. Hosting a town means that any player who connects to the server will be able to visit your spawn. You can host a town from your spawn if you wish. Guests can help the spawn owner manage bans on their town. ![]() /spawn hosts - see whose spawns you may visit./spawn guests - see who you have added to your spawn.if the exiled player gets close to your spawn, they are kicked back to their own spawn./spawn add - allow another player to visit your spawn directly (levvy must be paid), or lift their exile (no levvy to pay).The player issuing the invite (host) must typically pay a levvy when adding another player. If players wish to share a single spawn point, a player can add another to join their spawn position. Randomized spawning typically causes players to spawn far from eachother. If applying retroactively to a server, this will cause existing players to be re-spawned once. KNOWN ISSUE - Any player not yet registered with a spawn point will be given a spawn point anywhere in the world. ![]() Moderator players can assign a new random spawn for another player using /playerspawn if they have the spawnadmin privilege. ![]()
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